Incoming Software Engineer Intern at Autodesk
I’m a Computer Science student at Toronto Metropolitan University, and I love building software that makes a real impact. Over the years, I’ve honed my skills in full-stack development, web technologies, and optimizing system performance.
At Intuit, I worked with high-traffic platforms like TurboTax and QuickBooks, designing reusable web components to improve user experience and streamline workflows.
At monstrARTity, I improved website performance by reducing load times and increasing traffic, making it easier for users to discover and engage with artist programs.
I’ll be joining Autodesk as an Incoming Software Engineer Intern on their Cloud Licensing Platform Team. I’ll be working on backend development and cloud engineering, diving deeper into scalable systems and distributed architectures.
🚀 Looking forFall 2025 internshipswhere I can create impactful software solutions.
Check out my experiences
May 2025
Incoming SWE Intern on the Cloud Licensing Platform Team. Working on scalable distributed systems for the cloud licensing platform for Autodesk's products.
Jan 2024 - Aug 2024
Worked on Intuit's Design Systems Team, focusing on the Product Development Web Team. Built reusable web components, drove a Figma-to-code proof of concept, tackled tickets to enhance design consistency, and optimized CI/CD pipelines for seamless development and deployment.
Oct 2022 - Apr 2024
Worked on making the website faster and more user-friendly. Reduced load times, boosted traffic by over 10k users, and added secure payment integration for artist programs. Focused on improving performance and ensuring users had a smooth experience exploring and booking programs. Fun mix of creativity and optimization!